29.10.2025 – Rewards / Missions / Changes
💰 Updated Reward System – More Fairness, Clear Calculations
Today's update focuses entirely on rewards for completed rounds.
Previously, each boss simply dropped a chest with gold and silver coins – depending on the difficulty level.
This system has now been completely overhauled and replaced with an individual evaluation based on clear, transparent values and multipliers.

Click on the Game ID in the Gold Coin entries to open this overview:
At the end of each round, every player receives their own evaluation, taking multiple factors into account:
🧱 Base Value
Each wave generates an individual base value, depending on the map.
This base value forms the foundation for all further calculations.
All bonuses are applied multiplicatively on this value.
Example:
If your base value is 5 and you have a Twitch subscription Tier 1 (+10 %), you will receive 5 + 10 % = 5.5 in total.
⚔️ Difficulty Level
The higher the chosen difficulty, the greater the multiplier applied to your reward.
More challenging rounds are therefore noticeably better rewarded.
🎁 Twitch Subscription Bonus
Players with an active Twitch subscription receive an additional bonus:
-
Tier 1 = 10 % of the base value
-
Tier 2 = 30 % of the base value
-
Tier 3 = 50 % of the base value
🏰 Tower Levels
The average level of your Boost cards plays an important role.
This value is applied as an additional multiplier on the base value.
It has a higher impact, as high tower levels are essential for team success.
Important: The average of all cards counts, not just your highest tower – you can play with lower levels without receiving fewer rewards.
🏆 Round Completion Bonus
If a round is successfully completed, you receive a small additional bonus.
👀 Viewer Reduction
CTD thrives on the interaction between the stream and the game.
Players not registered as Twitch viewers receive a significant penalty:
–50 % on the total sum of all rewards (Gold Coins, Silver Coins, and experience points).
All other bonuses (difficulty, subscription, tower levels, etc.) are added first, and the viewer reduction is applied afterwards.
🎯 Missions – Less Restriction, More Freedom
Most missions have been removed to ensure players are no longer forced into a specific playstyle.
You can now experiment freely without penalties on your rewards.
A future achievement system will eventually allow players to complete missions based on specific playstyles – but this will be entirely optional and without pressure.
🧠 Level Cap Increased – More Room for Progress
The maximum player level has been raised from 100 to 120.
This provides 20 additional points for your skill tree!
🐉 Dragon – Now Summonable
The dragon still appears with a 30 % chance on one of the three maps during map voting.
New: It can now also be manually summoned using 25,000 Twitch channel points.
Important:
Only one dragon can appear per round – regardless of whether it is summoned via channel points or appears through map voting.
