# 31.05.2024 - Target modes / Dragon
##### Reverted Changes
Two changes introduced in the last update have now been reverted:
##### Prioritization by Lowest and Highest Health:
- The maximum possible health of different enemy types was used as the basis to prioritize the dragon or zombies instead of the actual health.
- This change caused issues and has therefore been reverted.
##### New Target Modes
Instead, two new target modes have been added:
1. **Boss (weakest)**:
- Priority: Unicorns/Bosses > Dragon
2. **Boss (strongest)**:
- Priority: Dragon > Unicorns/Bosses
These target modes exclusively target bosses, unicorns (considered bosses due to their rewards), and the dragon, ignoring all other enemy types.
##### Other Changes
- All other target modes do not target the dragon but continue to target bosses and unicorns as before.
**Modus** | **Zombies** | **Unicorns / Bosses** | **Dragon** |
**Slowest Enemy** | **+** | **+** | **-** |
**Fastest Enemy** | **+** | **+** | **-** |
**Least life** | **+** | **+** | **-** |
**Most life** | **+** | **+** | **-** |
**Close to start** | **+** | **+** | **-** |
**Close to goal** | **+** | **+** | **-** |
|
|
|
|
**Boss (weakest)** | **-** | **++** | **+** |
**Boss (strongest)** | **-** | **+** | **++** |
**+****+** | Priority |
**+** | Can be targeted |
**-** | Can not be targeted |
These changes make dragon hunting more challenging but also more tactical.
##### Revamped Dragon
Without any prior announcement, a revamped version of the dragon was presented in the last stream:
- After being defeated, the dragon now reappears in a skeletal form with significantly increased health and can be defeated again.
- A higher reward is offered for defeating the dragon in its skeletal form compared to the initial stage.