# 29.10.2025 – Rewards / Missions / Changes

#### 💰 Updated Reward System – More Fairness, Clear Calculations

Today's update focuses entirely on **rewards for completed rounds**.  
Previously, each boss simply dropped a chest with gold and silver coins – depending on the difficulty level.  
This system has now been completely overhauled and replaced with an **individual evaluation** based on clear, transparent values and multipliers.

[![rewardspage.png](https://wiki.c-td.de/uploads/images/gallery/2025-10/scaled-1680-/kxxdXAIJwUico5u8-rewardspage.png)](https://wiki.c-td.de/uploads/images/gallery/2025-10/kxxdXAIJwUico5u8-rewardspage.png)  
*Click on the Game ID in the Gold Coin entries to open this overview:*

*[![gctransactions.png](https://wiki.c-td.de/uploads/images/gallery/2025-10/scaled-1680-/vCSI7mdZTWHYGrzg-gctransactions.png)](https://wiki.c-td.de/uploads/images/gallery/2025-10/vCSI7mdZTWHYGrzg-gctransactions.png)*

At the end of each round, every player receives their **own evaluation**, taking multiple factors into account:

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##### 🧱 Base Value

Each wave generates an individual **base value**, depending on the map.  
This base value forms the foundation for all further calculations.  
All bonuses are **applied multiplicatively** on this value.

**Example:**  
If your base value is 5 and you have a Twitch subscription Tier 1 (+10 %), you will receive **5 + 10 % = 5.5** in total.

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##### ⚔️ Difficulty Level

The higher the chosen difficulty, the greater the multiplier applied to your reward.  
More challenging rounds are therefore noticeably better rewarded.

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##### 🎁 Twitch Subscription Bonus

Players with an active Twitch subscription receive an additional bonus:

- Tier 1 = 10 % of the base value
- Tier 2 = 30 % of the base value
- Tier 3 = 50 % of the base value

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##### 🏰 Tower Levels

The **average level of your Boost cards** plays an important role.  
This value is applied as an additional multiplier on the base value.  
It has a higher impact, as high tower levels are essential for team success.

**Important:** The **average of all cards** counts, not just your highest tower – you can play with lower levels without receiving fewer rewards.

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##### 🏆 Round Completion Bonus

If a round is successfully completed, you receive a small additional bonus.

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##### 👀 Viewer Reduction

CTD thrives on the interaction between the stream and the game.  
Players **not registered as Twitch viewers** receive a significant penalty:  
**–50 % on the total sum** of all rewards (Gold Coins, Silver Coins, and experience points).

All other bonuses (difficulty, subscription, tower levels, etc.) are **added first**, and the viewer reduction is applied **afterwards**.

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#### 🎯 Missions – Less Restriction, More Freedom

Most missions have been removed to ensure players are no longer forced into a specific playstyle.  
You can now experiment freely without penalties on your rewards.

A future **achievement system** will eventually allow players to complete missions based on specific playstyles – but this will be entirely **optional** and **without pressure**.

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#### 🧠 Level Cap Increased – More Room for Progress

The maximum player level has been raised from **100 to 120**.  
This provides **20 additional points** for your skill tree!

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#### 🐉 Dragon – Now Summonable

The dragon still appears with a **30 % chance** on one of the three maps during map voting.  
New: It can now also be **manually summoned using 25,000 Twitch channel points**.

**Important:**  
Only **one dragon** can appear per round – regardless of whether it is summoned via channel points or appears through map voting.