18.02.2026 – Internal System Changes CTD is built on multiple interconnected systems. With this update, we are replacing a central component with our own custom solution for the first time. πŸ†• Custom Twitch Bot (Test Phase) CTD is now running with a self-developed Twitch bot. Background Standard bot solutions regularly reach their limits when it comes to our specialized features. CTD uses mechanics that are often irrelevant for other streams, which means required features were frequently missing or difficult to integrate cleanly. Benefits Full control over functionality Direct communication with the game Flexible future expansion No more workaround-based solutions πŸ”§ Changes & Improvements 1. Voting Commands ( /map & /diff ) Commands have been converted to a unified parameter-based system. Old /map1 /diff1 New /map 1 /diff 1 There is now a space between the command and the number. This cleanly separates command and parameter and ensures consistent internal processing. 2. Votes Can Now Be Changed Previously, submitted votes were final. Votes can now be overwritten. Example /map 2 This is especially useful during tie-break situations or tactical adjustments. The same logic applies to difficulty voting. 3. Dragon & Unicorn – Intelligent Channel Point Handling The bot now understands the current in-game situation and reacts automatically. Dragon If a selected map starts with a Dragon β†’ the Channel Point purchase is disabled If a Dragon has already been summoned β†’ no second purchase is possible Prevents accidental double purchases Unicorn Can only be summoned during an active wave 4. Bits / Subs / Hype Train Core functionality remains unchanged. However, we are now testing a more precise subscription evaluation method, as Twitch’s subscription events can be inconsistent. If a mission is not counted correctly, please notify us in chat.